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  • Solstice95

    Newsletter 9

    March 16, 2013 by Solstice95

    This week has been rather calm, with regular progress going on behind the scenes. In spite of everything I haven't been able to obtain anything to present in the form of a teaser. A neat suggestion we've had coming in from Zeus that might be worth to mention is the fact we're going to regulate some form of Hall of Fame, and on top of that I hope to introduce an achievement system into the forums, that will allow people whom have made contributions towards the server to flash off those milestones or contributions in the form of a profile badge. This way we hope to see people be more willing to help in order to gain some sort of status symbol, and see those whom do so not let down and forgotten by others, but actually have the ability to gai…

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  • Solstice95

    Newsletter 8

    March 16, 2013 by Solstice95

    This week's progress has been fairly well, with the past announcement of Alpha 1.0 being well past 48%. Word's been spreading and individuals all over seem to have flocked in. According to statistics we've seen a 400% rise in forum activity in comparison to a month back. I'm happy to see a stable 10 posts a day occur within this small, noble clique of players. A warm welcome to whoever joined this week.

    Script progress

    Scripting progress has been great, and Kyle's been dedicating a fair bit of time in speedy, neat scripting. I've had the chance to play around with some features during an unscheduled one-on-one test session and was amazed by the integration of keyboard controls and vivid, user-friendly work-around with one of our most highly …

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  • Solstice95

    Newsletter 7

    March 1, 2013 by Solstice95

    Our current forum host hasn't been very stable, and was giving us a hard time with downtime because they had been working on issues with their datacenter for the past three days. Therefore we decided to join up with another host instead, that is more renowned in terms of support and so forth. We've had a good first impression of them, and the forums will be up by today. There is a little software issue we couldn't fix, but IPS support will be working on that for us. It isn't anything significant, and now that we do have time to test hosts out, I hope when the server is finally public, we wont have to suffer of these malfunctions.

    We've started advertising our server in several places, and if anyone has any suggestions on where to advertise,…

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  • Solstice95

    Newsletter 6

    February 22, 2013 by Solstice95

    Somewhere this weekend the new forums will be opened towards the community. Hopefully IPB will give us a more flexible visual editor, a more secure software package and more advanced admin features. With that said, this was the final scheduled switch-over to another forum, and we plan on sticking with these forums up until launch and beyond.

    Additionally, the Xenforo and SMF databases have been merged, in order not to waste any forum statistics. We'll be celebrating our 1000th post with that. The index page has gained an overhaul, having dedicated some of my time to the design of a features page and the writing of a small game-guide on roleplay, with its main objective to superficially explain the definition of roleplay since we hope to rec…

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  • Solstice95

    Newsletter 5

    February 18, 2013 by Solstice95

    We're approximately 75% to the early alpha version of our script, which will be released as a closed alpha. The alpha was originally meant to contain a lot of GUI changes, however later it seems to gain more and more of a wow-factor for our players since it holds a lot of unique features that players haven't yet seen in other roleplay server up until now; at least not in such a varied, stable manner as Aria.

    Lately we've been struggling with our new host yet again. Our host was a re-seller, whom provided hosting services to us on an off-shore datacenter he could not personally manage. Therefore it was decided we would yet again bail. Sadly a brief struggle caused us to loose a lot of hard-done work by our web developers, due to the fact bac…

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